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SceneNodeTargetsAnimation Class

[Missing <summary> documentation for "T:Ab4d.SharpEngine.Animation.SceneNodeTargetsAnimation"]

Inheritance Hierarchy

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public abstract class SceneNodeTargetsAnimation : TargetsAnimation<SceneNode>

The SceneNodeTargetsAnimation type exposes the following members.

Methods
 NameDescription
Public methodAddTargets Search for scene nodes by the name and add them as targets. Name can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.
Protected methodAddTargetsInfoText
(Overrides TargetsAnimationTAddTargetsInfoText(StringBuilder))
Protected methodGetTargetName
(Overrides AnimationTGetTargetName(Object))
Public methodRemoveTargets Search for scene nodes in the scene and remove them as targets. Only scene nodes that have been added as targets before are removed. Name can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.
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Remarks

[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Animation.SceneNodeTargetsAnimation"]

See Also