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SceneNodeTargetsAnimation Class

[Missing <summary> documentation for "T:Ab4d.SharpEngine.Animation.SceneNodeTargetsAnimation"]

Inheritance Hierarchy

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public abstract class SceneNodeTargetsAnimation : TargetsAnimation<SceneNode>

The SceneNodeTargetsAnimation type exposes the following members.

Methods
 NameDescription
Public methodAddTargets Search for scene nodes by the name and add them as targets. Name can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.
Protected methodAddTargetsInfoText
(Overrides TargetsAnimationTAddTargetsInfoText(StringBuilder))
Protected methodGetTargetName
(Overrides AnimationTGetTargetName(Object))
Public methodRemoveTargets Search for scene nodes in the scene and remove them as targets. Only scene nodes that have been added as targets before are removed. Name can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.
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Remarks

[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Animation.SceneNodeTargetsAnimation"]

See Also