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SceneNodeTargetsAnimationRemoveTargets Method |
Search for scene nodes in the scene and remove them as targets. Only scene nodes that have been added as targets before are removed.
Name can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.
Namespace: Ab4d.SharpEngine.AnimationAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void RemoveTargets(
string name,
int searchDepth = 2147483647
)
Parameters
- name String
- Name of the SceneNode to add. Can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.
- searchDepth Int32 (Optional)
- Search depth
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Animation.SceneNodeTargetsAnimation.RemoveTargets(System.String,System.Int32)"]
See Also