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SceneNodeTargetsAnimationRemoveTargets Method

Search for scene nodes in the scene and remove them as targets. Only scene nodes that have been added as targets before are removed. Name can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void RemoveTargets(
	string name,
	int searchDepth = 2147483647
)

Parameters

name  String
Name of the SceneNode to add. Can contain '*' that acts as a wildcard and can add multiple SceneNodes. The following usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.
searchDepth  Int32  (Optional)
Search depth
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Animation.SceneNodeTargetsAnimation.RemoveTargets(System.String,System.Int32)"]

See Also