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| SceneNodeAnimation Class | 
 Inheritance Hierarchy
Inheritance Hierarchy Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic class SceneNodeAnimation : SceneNodeTargetsAnimation
The SceneNodeAnimation type exposes the following members.
 Methods
Methods|  | Name | Description | 
|---|
|  | AddKeyframe(String, Single, Vector3, FuncSingle, Single) |  | 
|  | AddKeyframe(String, Single, Single, FuncSingle, Single) |  | 
|  | GetAnimatedPropertyName | (Overrides AnimationTGetAnimatedPropertyName(Int32))
 | 
|  | OnInitialize | (Overrides AnimationTOnInitialize)
 | 
|  | Set(String, FuncSceneNode, Int32, Int32, Vector3, NullableSingle, NullableSingle, FuncSingle, Single) |  | 
|  | Set(String, FuncSceneNode, Int32, Int32, Single, NullableSingle, NullableSingle, FuncSingle, Single) |  | 
|  | Set(String, Vector3, NullableSingle, NullableSingle, FuncSingle, Single) |  | 
|  | Set(String, Single, NullableSingle, NullableSingle, FuncSingle, Single) |  | 
|  | SetEasingFunctionToAllKeyframes(FuncSingle, Single) | (Overrides AnimationTSetEasingFunctionToAllKeyframes(FuncSingle, Single))
 | 
|  | SetEasingFunctionToAllKeyframes(String, FuncSingle, Single) | Set the specified easing function to all key-frames belonging to the specified animated property name. | 
|  | SetInitialValue(String, FuncSceneNode, Int32, Int32, Vector3) |  | 
|  | SetInitialValue(String, FuncSceneNode, Int32, Int32, Single) |  | 
|  | SetInitialValue(String, Vector3) |  | 
|  | SetInitialValue(String, Single) |  | 
Top See Also
See Also