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SceneNodeAnimation Class |
Inheritance Hierarchy Namespace: Ab4d.SharpEngine.AnimationAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic class SceneNodeAnimation : SceneNodeTargetsAnimation
The SceneNodeAnimation type exposes the following members.
Methods| | Name | Description |
|---|
 | AddKeyframe(String, Single, Vector3, FuncSingle, Single) | |
 | AddKeyframe(String, Single, Single, FuncSingle, Single) | |
 | GetAnimatedPropertyName | (Overrides AnimationTGetAnimatedPropertyName(Int32)) |
 | OnInitialize | (Overrides AnimationTOnInitialize) |
 | Set(String, FuncSceneNode, Int32, Int32, Vector3, NullableSingle, NullableSingle, FuncSingle, Single) | |
 | Set(String, FuncSceneNode, Int32, Int32, Single, NullableSingle, NullableSingle, FuncSingle, Single) | |
 | Set(String, Vector3, NullableSingle, NullableSingle, FuncSingle, Single) | |
 | Set(String, Single, NullableSingle, NullableSingle, FuncSingle, Single) | |
 | SetEasingFunctionToAllKeyframes(FuncSingle, Single) | (Overrides AnimationTSetEasingFunctionToAllKeyframes(FuncSingle, Single)) |
 | SetEasingFunctionToAllKeyframes(String, FuncSingle, Single) |
Set the specified easing function to all key-frames belonging to the specified animated property name.
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 | SetInitialValue(String, FuncSceneNode, Int32, Int32, Vector3) | |
 | SetInitialValue(String, FuncSceneNode, Int32, Int32, Single) | |
 | SetInitialValue(String, Vector3) | |
 | SetInitialValue(String, Single) | |
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