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MeshSkeleton Property

Gets or sets a Skeleton that can be used for skeletal (skinned) animation. To animate this mesh with the skeleton, add it to the Scene by calling AddAnimatedSkeletonMesh(Mesh, Skeleton) or AddAnimatedSkeletonMeshes(GroupNode).

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public Skeleton? Skeleton { get; set; }

Property Value

Skeleton
See Also