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MeshIsLocked Property

Indicates that the mesh will never change, so it can be optimized by the engine (for example merged with some other mesh).

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public bool IsLocked { get; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Meshes.Mesh.IsLocked"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Meshes.Mesh.IsLocked"]

See Also