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MeshIsLocked Property

Indicates that the mesh will never change, so it can be optimized by the engine (for example merged with some other mesh).

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public bool IsLocked { get; }

Property Value

Boolean
See Also