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Skeleton Class

Skeleton class represents a skeleton that is used for skeletal animation and contains a list of SkeletonNodes.
Inheritance Hierarchy

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public class Skeleton : InitializedSceneComponent

The Skeleton type exposes the following members.

Constructors
 NameDescription
Public methodSkeleton Constructor
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Properties
 NameDescription
Public propertyRootSkeletonNode Gets a root SkeletonNode
Public propertySkeletonNodes Gets a list of SkeletonNode objects that define the skeleton.
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Methods
 NameDescription
Protected methodDispose
(Overrides ComponentBaseDispose(Boolean))
Public methodDump 
Public methodForEachSkeletonNode 
Public methodGetHierarchyText 
Public methodGetSkeletonNode Returns SkeletonNode with specified bone name.
Public methodHasBone Returns true is this skeleton defines a bone with specified name.
Protected methodOnInitializeSceneResources Initializes resources with the specified Scene.
(Overrides InitializedSceneComponentOnInitializeSceneResources(Scene, VulkanDevice))
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See Also