Skeleton Class | |
public class Skeleton : InitializedSceneComponent
The Skeleton type exposes the following members.
| Name | Description | |
|---|---|---|
| RootSkeletonNode | Gets a root SkeletonNode | |
| SkeletonNodes | Gets a list of SkeletonNode objects that define the skeleton. |
| Name | Description | |
|---|---|---|
| Dispose | (Overrides ComponentBaseDispose(Boolean)) | |
| Dump | ||
| ForEachSkeletonNode | ||
| GetHierarchyText | ||
| GetSkeletonNode | Returns SkeletonNode with specified bone name. | |
| HasBone | Returns true is this skeleton defines a bone with specified name. | |
| OnInitializeSceneResources |
Initializes resources with the specified Scene.
(Overrides InitializedSceneComponentOnInitializeSceneResources(Scene, VulkanDevice)) |