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MeshBoundingBox Property

Gets the bounding box of the mesh. Note that when the bounding box is calculated by this mesh, it is calculated from all the vertices even if some of them are not included in the triangle indices.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public BoundingBox BoundingBox { get; protected set; }

Property Value

BoundingBox
See Also