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EngineCreateOptionsPreferredInFlightFramesCount Property |
The only usage of PreferredInFlightFramesCount is when rendering to a Vulkan Surface and the swap chain images count (
SwapChainImagesCount) is 3 or more.
In this case this value can be set to 3, to use 3 in-flight frames instead of 2. This value needs to be set before the engine is initialized.
The actually used in-flight frames count is set to Scene
SwapChainImagesCount property.
Default value is 0 that means the engine will use the most appropriate value.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic int PreferredInFlightFramesCount { get; set; }Property Value
Int32
See Also