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EngineCreateOptionsEnableSurfaceSupport Property |
EnableSurfaceSupport is by default set to true and indicates that a Vulkan surface can be used as the target for rendering (usually this is used when rendering to a window).
When rendering only to a bitmap or when using shared texture, then this value can be set to false.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool EnableSurfaceSupport { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableSurfaceSupport"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableSurfaceSupport"]
See Also