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| EngineCreateOptionsEnableSurfaceSupport Property | 
            EnableSurfaceSupport is by default set to true and indicates that a Vulkan surface can be used as the target for rendering (usually this is used when rendering to a window).
            When rendering only to a bitmap or when using shared texture, then this value can be set to false.
            
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic bool EnableSurfaceSupport { get; set; }Property Value
Boolean See Also
See Also