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EngineCreateOptionsEnableSurfaceSupport Property

EnableSurfaceSupport is by default set to true and indicates that a Vulkan surface can be used as the target for rendering (usually this is used when rendering to a window). When rendering only to a bitmap or when using shared texture, then this value can be set to false.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool EnableSurfaceSupport { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableSurfaceSupport"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableSurfaceSupport"]

See Also