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EngineCreateOptionsUse32BitDepthFormat Property |
Gets or sets a Boolean that specifies if 32-bit depth buffer is used (Format.D32SfloatS8Uint or Format.D32Sfloat).
Default value is false that by default create 24-bit depth buffer (Format.D24UnormS8Uint). This is also recommended format by NVIDIA.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool Use32BitDepthFormat { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.Use32BitDepthFormat"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.Use32BitDepthFormat"]
See Also