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EngineCreateOptionsEnableRobustBufferAccess Property |
When true and when
EnableStandardValidation is true, then Vulkan's RobustBufferAccess is enabled (when supported by the device).
Default value is false, because enabling that causes loss in performance for accesses to uniform buffers and shader storage buffers.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool EnableRobustBufferAccess { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableRobustBufferAccess"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableRobustBufferAccess"]
See Also