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EngineCreateOptionsEnableRobustBufferAccess Property

When true and when EnableStandardValidation is true, then Vulkan's RobustBufferAccess is enabled (when supported by the device). Default value is false, because enabling that causes loss in performance for accesses to uniform buffers and shader storage buffers.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public bool EnableRobustBufferAccess { get; set; }

Property Value

Boolean
See Also