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EngineCreateOptionsEnableRobustBufferAccess Property |
When true and when
EnableStandardValidation is true, then Vulkan's RobustBufferAccess is enabled (when supported by the device).
Default value is false, because enabling that causes loss in performance for accesses to uniform buffers and shader storage buffers.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic bool EnableRobustBufferAccess { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableRobustBufferAccess"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableRobustBufferAccess"]
See Also