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EngineCreateOptionsEnableRobustBufferAccess Property

When true and when EnableStandardValidation is true, then Vulkan's RobustBufferAccess is enabled (when supported by the device). Default value is false, because enabling that causes loss in performance for accesses to uniform buffers and shader storage buffers.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public bool EnableRobustBufferAccess { get; set; }

Property Value

Boolean
See Also