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ModelUtilsSetCustomRenderingLayer Method |
Sets the
CustomRenderingLayer on all child models of the specified sceneNode (or on the specified ModelNode if it is specified as sceneNode).
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic static void SetCustomRenderingLayer(
SceneNode? sceneNode,
RenderingLayer? customRenderingLayer
)
Parameters
- sceneNode SceneNode
- ModelNode or GroupNode
- customRenderingLayer RenderingLayer
- custom RenderingLayer
See Also