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RenderedNodeCustomRenderingLayer Property |
Gets or sets a custom RenderingLayer that will contain the RenderingItem objects created by this ObjectNode.
If CustomRenderingLayer is null (by default), then the RenderingItem will be put into RenderingLayer based on the material and complexity of the mesh.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic RenderingLayer? CustomRenderingLayer { get; set; }Property Value
RenderingLayer
See Also