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ModelUtilsReplaceMaterial Method |
Goes through all models and replaces the materialToFind with newMaterial.
When isBackMaterial is set to true, BackMaterial is replaced instead of Material.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic static void ReplaceMaterial(
SceneNode? sceneNode,
Material materialToFind,
Material newMaterial,
bool isBackMaterial = false
)
Parameters
- sceneNode SceneNode
- ModelNode or GroupNode
- materialToFind Material
- Material that will be replaced by newMaterial
- newMaterial Material
- Material that will be used instead of materialToFind
- isBackMaterial Boolean (Optional)
- if true then BackMaterial is replaced instead of Material
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ModelUtils.ReplaceMaterial(Ab4d.SharpEngine.SceneNodes.SceneNode,Ab4d.SharpEngine.Materials.Material,Ab4d.SharpEngine.Materials.Material,System.Boolean)"]
See Also