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InstancedMeshNodeUseInstanceObjectColor Method

UseInstanceObjectColor method can be called after calling the UseSingleObjectColor(Color4). After calling this method, the object colors are get from diffuse color defined in instances data array.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public void UseInstanceObjectColor()
See Also