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InstancedMeshNodeGetClosestHitResult Method |
GetClosestHitResult method returns a
RayHitTestResult with the closest triangle hit by the specified ray.
When no triangle is hit, null is returned.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
See Also