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InstancedMeshNodeGetLocalBoundingBox Method

Gets the BoundingBox of this SceneNode in local coordinates. The BoundingBox is transformed by transformation on this SceneNode but not by parent's transformations.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public override BoundingBox GetLocalBoundingBox(
	bool updateIfDirty = true
)

Parameters

updateIfDirty  Boolean  (Optional)
when true (by default) then Update method is called in case mesh is dirty; when false the current value of protected localBoundingBox field is returned.

Return Value

BoundingBox
BoundingBox of this SceneNode in local coordinates
See Also