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MeshSetIndexBuffer Method

SetIndexBuffer sets the IndexBuffer and IndexCount. The method disposes any existing IndexBuffer and subscribes to Disposing event on the new indexBuffer.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
protected void SetIndexBuffer(
	GpuBuffer? indexBuffer,
	int indexCount
)

Parameters

indexBuffer  GpuBuffer
indexBuffer as GpuBuffer
indexCount  Int32
indexCount
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.Mesh.SetIndexBuffer(Ab4d.SharpEngine.Core.GpuBuffer,System.Int32)"]

See Also