 |
MeshSetIndexBuffer Method |
SetIndexBuffer sets the
IndexBuffer and
IndexCount.
The method disposes any existing IndexBuffer and subscribes to Disposing event on the new indexBuffer.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxprotected void SetIndexBuffer(
GpuBuffer? indexBuffer,
int indexCount
)
Parameters
- indexBuffer GpuBuffer
- indexBuffer as GpuBuffer
- indexCount Int32
- indexCount
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.Mesh.SetIndexBuffer(Ab4d.SharpEngine.Core.GpuBuffer,System.Int32)"]
See Also