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MeshDumpOverview Method

Dumps an overview information about this mesh into the Visual Studio Output window.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void DumpOverview(
	bool showCounts = true,
	bool showBondingBox = true,
	bool showPrimitiveTopology = true,
	bool showGpuHandles = true,
	bool showFlags = true
)

Parameters

showCounts  Boolean  (Optional)
if true then (by default) IndexCount and VertexCount values are shown
showBondingBox  Boolean  (Optional)
if true (by default) then BoundingBox is shown
showPrimitiveTopology  Boolean  (Optional)
if true (by default) and PrimitiveTopology is not TriangleList, then PrimitiveTopology is shown
showGpuHandles  Boolean  (Optional)
if true (by default) then handles for VertexBuffer and IndexBuffer are shown
showFlags  Boolean  (Optional)
if true (by default) and Flags are not None, then Flags value is shown
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.Mesh.DumpOverview(System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]

See Also