Click or drag to resize
Ab4d.SharpEngine logo

SceneRequireUpdateBeforeHitTestingFlagsBit Field

When those bits are set in the DirtyFlags, then Update(Boolean) method is called before doing a hit test (this is required to update the bounding boxes).

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public const SceneDirtyFlags RequireUpdateBeforeHitTestingFlagsBit = SceneDirtyFlags.SceneNodesWorldMatrixChanged|SceneDirtyFlags.SceneNodesMatrixIndexChanged|SceneDirtyFlags.MeshDataChanged|SceneDirtyFlags.MeshChanged|SceneDirtyFlags.SceneNodesCountChanged|SceneDirtyFlags.SceneBoundingBoxChanged

Field Value

SceneDirtyFlags
Remarks

[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Scene.RequireUpdateBeforeHitTestingFlagsBit"]

See Also