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SceneStandardVertexShaderPushConstantsSize Field

StandardVertexShaderPushConstantsSize defines the size of PushConstants used in vertex shader by the standard rendering process (push constant value defines the index of the object world matrix). This value is used when defining the PipelineLayout.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public const int StandardVertexShaderPushConstantsSize = 4

Field Value

Int32
See Also