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ObjFileToSceneNodesConverterTexturesDirectory Property |
Gets or sets a folder name that when set is used to read texture file names from.
Namespace: Ab4d.SharpEngine.ObjFileAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic string? TexturesDirectory { get; set; }Property Value
String
See Also