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ObjFileToSceneNodesConverterDefaultBackMaterial Property

Gets or sets a material that is used for BackMaterial when no other back material is specified in obj file. When set to null, no BackMaterial will be used.

Namespace: Ab4d.SharpEngine.ObjFile
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public Material? DefaultBackMaterial { get; set; }

Property Value

Material
See Also