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ObjFileToSceneNodesConverterDefaultMaterial Property |
Gets or sets a material that is used when no other material is specified in obj file.
By default DefaultMaterial is set to StandardMaterials.Silver.
Namespace: Ab4d.SharpEngine.ObjFileAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Material? DefaultMaterial { get; set; }
Property Value
Material[Missing <value> documentation for "P:Ab4d.SharpEngine.ObjFile.ObjFileToSceneNodesConverter.DefaultMaterial"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.ObjFile.ObjFileToSceneNodesConverter.DefaultMaterial"]
See Also