 |
ObjFileToSceneNodesConverterDefaultMaterial Property |
Gets or sets a material that is used when no other material is specified in obj file.
By default DefaultMaterial is set to StandardMaterials.Silver.
Namespace: Ab4d.SharpEngine.ObjFileAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic Material? DefaultMaterial { get; set; }Property Value
Material
See Also