 |
VulkanDeviceWaitForFence Method |
WaitForFence method first checks the status of the fence.
If the status is not signaled, then WaitForFence is called.
Namespace: Ab4d.SharpEngine.VulkanAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic bool WaitForFence(
Fence fence,
ulong timeout = 3000000000
)
Parameters
- fence Fence
- Fence to check and wait
- timeout UInt64 (Optional)
- timeout in nanoseconds (3 seconds by default; when ulong.MaxValue is used, then no timeout is used)
Return Value
Booleantrue if WaitForFence was called; false if the fence was already signaled.
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.WaitForFence(Ab4d.Vulkan.Fence,System.UInt64)"]
See Also