Click or drag to resize
Ab4d.SharpEngine logo

VulkanDeviceCreateMultiSampledRenderPass Method


Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public RenderPass CreateMultiSampledRenderPass(
	Format format,
	SampleCountFlags sampleCount,
	Format depthStencilFormat,
	bool hasStencilBuffer,
	ImageLayout finalImageLayout,
	bool hasPresentToSurface = false,
	string? name = null
)

Parameters

format  Format
 
sampleCount  SampleCountFlags
 
depthStencilFormat  Format
 
hasStencilBuffer  Boolean
 
finalImageLayout  ImageLayout
 
hasPresentToSurface  Boolean  (Optional)
 
name  String  (Optional)
 

Return Value

RenderPass
See Also