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VulkanDeviceGetHostVisibleMemoryBudget Method

Returns the MemoryHeapBudget that defines the memory budged and current usage for main CPU's memory that can be used for graphics objects. If the memory budget is not available (IsMemoryBudgetInfoAvailable is false), then the returned object will have all values set to 0.

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public MemoryHeapBudget GetHostVisibleMemoryBudget()

Return Value

MemoryHeapBudget
MemoryHeapBudget that defines the memory budged and current usage for GPU's device local memory
See Also