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ObjFileToSceneNodesConverterTexturesDirectory Property | 
            Gets or sets a folder name that when set is used to read texture file names from.
            
Namespace: Ab4d.SharpEngine.ObjFileAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic string? TexturesDirectory { get; set; }Property Value
String
See Also