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ObjFileToSceneNodesConverterTexturesDirectory Property |
Gets or sets a folder name that when set is used to read texture file names from.
Namespace: Ab4d.SharpEngine.ObjFileAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic string? TexturesDirectory { get; set; }Property Value
String
See Also