 |
ObjFileToSceneNodesConverterDefaultMaterial Property |
Gets or sets a material that is used when no other material is specified in obj file.
By default DefaultMaterial is set to StandardMaterials.Silver.
Namespace: Ab4d.SharpEngine.ObjFileAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic Material? DefaultMaterial { get; set; }
Property Value
Material[Missing <value> documentation for "P:Ab4d.SharpEngine.ObjFile.ObjFileToSceneNodesConverter.DefaultMaterial"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.ObjFile.ObjFileToSceneNodesConverter.DefaultMaterial"]
See Also