Click or drag to resize
Ab4d.SharpEngine logo

ObjFileToSceneNodesConverterDefaultMaterial Property

Gets or sets a material that is used when no other material is specified in obj file. By default DefaultMaterial is set to StandardMaterials.Silver.

Namespace: Ab4d.SharpEngine.ObjFile
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public Material? DefaultMaterial { get; set; }

Property Value

Material

[Missing <value> documentation for "P:Ab4d.SharpEngine.ObjFile.ObjFileToSceneNodesConverter.DefaultMaterial"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.ObjFile.ObjFileToSceneNodesConverter.DefaultMaterial"]

See Also