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ObjFileToSceneNodesConverterDefaultBackMaterial Property

Gets or sets a material that is used for BackMaterial when no other back material is specified in obj file. When set to null, no BackMaterial will be used.

Namespace: Ab4d.SharpEngine.ObjFile
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public Material? DefaultBackMaterial { get; set; }

Property Value

Material

[Missing <value> documentation for "P:Ab4d.SharpEngine.ObjFile.ObjFileToSceneNodesConverter.DefaultBackMaterial"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.ObjFile.ObjFileToSceneNodesConverter.DefaultBackMaterial"]

See Also