  | 
ObjFileToSceneNodesConverterDefaultBackMaterial Property | 
            Gets or sets a material that is used for BackMaterial when no other back material is specified in obj file.
            When set to null, no BackMaterial will be used.
            
Namespace: Ab4d.SharpEngine.ObjFileAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Material? DefaultBackMaterial { get; set; }Property Value
Material
See Also