 |
GeometryMeshPositions Property |
Gets or sets an array of Vector3 that defines the positions for this mesh.
When Positions property value or the data in the positions array are changed and
if this mesh was already initialized (
IsInitialized is true) then
you need to call
UpdateMesh or
UpdateMesh(BoundingBox) method for the changes to take effect.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic Vector3[]? Positions { get; set; }
Property Value
Vector3[Missing <value> documentation for "P:Ab4d.SharpEngine.Meshes.GeometryMesh.Positions"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Meshes.GeometryMesh.Positions"]
See Also