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GeometryMeshNormals Property

Gets or sets an array of Vector3 that defines the normals for this mesh. When Normals property value or the data in the normals array are changed and if this mesh was already initialized (IsInitialized is true) then you need to call UpdateMesh or UpdateMesh(BoundingBox) method for the changes to take effect.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public Vector3[]? Normals { get; set; }

Property Value

Vector3
See Also