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MeshUpdateMesh Method |
UpdateMesh method can be called to update the GPU buffers from the mesh data.
When possible, use the
UpdateMesh(BoundingBox) that takes boundingBox as parameter.
Note that if this mesh in used in
MeshModelNode, then calling this method will not
update the MeshModelNode before the next frame is rendered. To immediately update the MeshModelNode, call its Update method.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
See Also