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ModelNodeUseMeshBoundingBox Method

Sets LocalBoundingBox from the specified mesh's BoundingBox (taking Transform and _meshTransform into account).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
protected void UseMeshBoundingBox(
	BoundingBox meshBoundingBox
)

Parameters

meshBoundingBox  BoundingBox
mesh's BoundingBox
See Also