Click or drag to resize
Ab4d.SharpEngine logo

ModelNodeUseMeshBoundingBox Method

Sets LocalBoundingBox from the specified mesh's BoundingBox (taking Transform and _meshTransform into account).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
protected void UseMeshBoundingBox(
	BoundingBox meshBoundingBox
)

Parameters

meshBoundingBox  BoundingBox
mesh's BoundingBox
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.ModelNode.UseMeshBoundingBox(Ab4d.SharpEngine.Common.BoundingBox)"]

See Also