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ModelNodeGetMeshBoundingBox Method

Gets the BoundingBox of the Mesh that is used by this ModelNode. The BoundingBox is transformed by mesh transformation (for example this is used by the BoxModelNode when it is using a shared 1x1x1 mesh).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public BoundingBox GetMeshBoundingBox(
	bool updateIfDirty = true
)

Parameters

updateIfDirty  Boolean  (Optional)
when true (by default) then Update method is called in case mesh is dirty; when false the current value of protected localBoundingBox field is returned.

Return Value

BoundingBox
BoundingBox of the Mesh that is used by this ModelNode
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.ModelNode.GetMeshBoundingBox(System.Boolean)"]

See Also