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ModelNodeGetMeshBoundingBox Method |
Gets the BoundingBox of the Mesh that is used by this ModelNode.
The BoundingBox is transformed by mesh transformation (for example this is used by the BoxModelNode when it is using a shared 1x1x1 mesh).
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic BoundingBox GetMeshBoundingBox(
bool updateIfDirty = true
)
Parameters
- updateIfDirty Boolean (Optional)
- when true (by default) then Update method is called in case mesh is dirty; when false the current value of protected localBoundingBox field is returned.
Return Value
BoundingBoxBoundingBox of the Mesh that is used by this ModelNode
See Also