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ModelNodeGetMeshBoundingBox Method

Gets the BoundingBox of the Mesh that is used by this ModelNode. The BoundingBox is transformed by mesh transformation (for example this is used by the BoxModelNode when it is using a shared 1x1x1 mesh).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public BoundingBox GetMeshBoundingBox(
	bool updateIfDirty = true
)

Parameters

updateIfDirty  Boolean  (Optional)
when true (by default) then Update method is called in case mesh is dirty; when false the current value of protected localBoundingBox field is returned.

Return Value

BoundingBox
BoundingBox of the Mesh that is used by this ModelNode
See Also