Returns the transformation that is used to transform the mesh.
Mesh is transformed before the transformation of this SceneNode is applied.
The mesh transformation is set when calling SetMesh(Mesh, Boolean, Transform, Boolean, Boolean) method.
Namespace:Ab4d.SharpEngine.SceneNodes Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673