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ModelNodeGetMeshTransform Method

Returns the transformation that is used to transform the mesh. Mesh is transformed before the transformation of this SceneNode is applied. The mesh transformation is set when calling SetMesh(Mesh, Boolean, Transform, Boolean, Boolean) method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public Transform? GetMeshTransform()

Return Value

Transform
See Also