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| GroupNodeNotifyAllChildSceneNodesChange Method | 
            Add the changeType to all child SceneNodes.
            This does not change this SceneNode's dirty flags.
            
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic void NotifyAllChildSceneNodesChange(
	SceneNodeDirtyFlags changeType,
	bool updateOnlyUntilSetFlag = true,
	bool updateTopLevelChildrenOnly = false
)
Parameters
- changeType  SceneNodeDirtyFlags
- SceneNodeDirtyFlags
- updateOnlyUntilSetFlag  Boolean  (Optional)
- if true, than setting the flag is stopped when a child with already set flag is found
- updateTopLevelChildrenOnly  Boolean  (Optional)
- when true (false by default), then only the immediate child SceneNodes on this GroupNode will be notified about the change; when false, all children of all child GroupNodes will be notified.
 See Also
See Also