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GroupNodeLockChildren Method

LockChildren method locks Children collection and prevents changing it. This is used by SceneNodes that are derived from GroupNode and create a fixed set of child SceneNodes that should not be changed by the user.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
protected void LockChildren()
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.GroupNode.LockChildren"]

See Also