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| GroupNodeLockChildren Method | 
            LockChildren method locks Children collection and prevents changing it. 
            This is used by SceneNodes that are derived from GroupNode and create a fixed set of child SceneNodes that should not be changed by the user.
            
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxprotected void LockChildren()
 See Also
See Also