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GroupNodeGetHierarchyText Method |
Returns string that contains details about all this and child SceneNodes and their hierarchy.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic string GetHierarchyText(
bool showChildNodeIndex = true,
bool showWorldBoundingBox = true,
bool showLocalBoundingBox = false,
bool showMeshInfo = true,
bool showMaterialInfo = true,
bool showTransform = true,
bool showDirtyFlags = true,
bool showLastFrameDirtyFlags = false,
bool showGpuHandles = false
)
Parameters
- showChildNodeIndex Boolean (Optional)
- when true then indexes of GroupNode children are shown (true by default)
- showWorldBoundingBox Boolean (Optional)
- true to show object's world BoundingBox (true by default)
- showLocalBoundingBox Boolean (Optional)
- true to show object's local BoundingBox (false by default)
- showMeshInfo Boolean (Optional)
- true to show mesh info (true by default)
- showMaterialInfo Boolean (Optional)
- true to show material info (true by default)
- showTransform Boolean (Optional)
- true to show object transformation (true by default)
- showDirtyFlags Boolean (Optional)
- true to show dirty flags (true by default)
- showLastFrameDirtyFlags Boolean (Optional)
- if true than LastFrameDirtyFlags are shown (false by default)
- showGpuHandles Boolean (Optional)
- if true (false by default) then GPU handles are shown
Return Value
Stringstring that contains details about all SceneNodes and their hierarchy.
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.GroupNode.GetHierarchyText(System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)"]
See Also