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TriangleMeshTGetNextHitResult Method |
GetNextHitResult method continues hit testing from the previously returned hit test and returns a
RayHitTestResult
with the next hit triangle (not necessary the next closest triangle) or null if no other triangle is hit.
This method can be used to get all hit results.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
See Also