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TriangleMeshTGetClosestHitResult Method |
GetClosestHitResult method returns a
RayHitTestResult with the closest triangle hit by the specified ray.
When no triangle is hit, null is returned.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
See Also