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TriangleMeshTSetTriangleIndices Method |
Sets the TriangleIndices and controls if indexBuffer is updated and if NotifyMeshChange is called.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxprotected void SetTriangleIndices(
int[]? newTriangleIndices,
bool updateIndexBuffer,
bool notifyMeshChange
)
Parameters
- newTriangleIndices Int32
- Array of integers that define the triangles
- updateIndexBuffer Boolean
- updateIndexBuffer when the Scene.GpuDevice is already defined
- notifyMeshChange Boolean
- notifyMeshChange
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.TriangleMesh`1.SetTriangleIndices(System.Int32[],System.Boolean,System.Boolean)"]
See Also