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TriangleMeshTSetTriangleIndices Method

Sets the TriangleIndices and controls if indexBuffer is updated and if NotifyMeshChange is called.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
protected void SetTriangleIndices(
	int[]? newTriangleIndices,
	bool updateIndexBuffer,
	bool notifyMeshChange
)

Parameters

newTriangleIndices  Int32
Array of integers that define the triangles
updateIndexBuffer  Boolean
updateIndexBuffer when the Scene.GpuDevice is already defined
notifyMeshChange  Boolean
notifyMeshChange
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.TriangleMesh`1.SetTriangleIndices(System.Int32[],System.Boolean,System.Boolean)"]

See Also