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VulkanDeviceGraphicsQueue Property

Gets the main Graphics Queue that is used on the main thread to process all graphics commands. This queue is always available.

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public Queue GraphicsQueue { get; }

Property Value

Queue

[Missing <value> documentation for "P:Ab4d.SharpEngine.Vulkan.VulkanDevice.GraphicsQueue"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Vulkan.VulkanDevice.GraphicsQueue"]

See Also