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VulkanDeviceBackgroundTransferQueue Property

Gets the Transfer Queue that can be used on the background thread to execute transfer commands. This queue is set available only when the GPU supports transfer queue and when EnableBackgroundResourceUpload is true (by default).

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public Queue BackgroundTransferQueue { get; }

Property Value

Queue

[Missing <value> documentation for "P:Ab4d.SharpEngine.Vulkan.VulkanDevice.BackgroundTransferQueue"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Vulkan.VulkanDevice.BackgroundTransferQueue"]

See Also