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MeshIsLocked Property

Indicates that the mesh will never change, so it can be optimized by the engine (for example merged with some other mesh).

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public bool IsLocked { get; }

Property Value

Boolean
See Also