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MeshIsLocked Property

Indicates that the mesh will never change, so it can be optimized by the engine (for example merged with some other mesh).

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool IsLocked { get; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Meshes.Mesh.IsLocked"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Meshes.Mesh.IsLocked"]

See Also