Click or drag to resize
Ab4d.SharpEngine logo

MeshIndexCount Property

Gets number of triangle indices that are used by this mesh. Number of triangles is this number divided by 3.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public uint IndexCount { get; protected set; }

Property Value

UInt32
See Also