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LineBaseNodeDisposeWithMaterial Method

DisposeWithMaterial disposes this SceneNode and also disposes the Material even if the material is created by the user and then used in the constructor of this SceneNode (in this case the standard Dispose method does not dispose the materials). This also always disposes the mesh, because it for lines the mesh is always created by the SceneNode.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public void DisposeWithMaterial()
See Also