DisposeWithMeshAndMaterial first disposes the Mesh object and then calls the DisposeWithMaterial(Boolean) method to dispose the materials and SceneNode.
Namespace:Ab4d.SharpEngine.SceneNodes Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
when true (by default) then Material and BackMaterial that are set to this MeshModelNode are disposed (event when they are set by the user and are not created in this MeshModelNode).