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TriangleMeshTTriangleIndices Property |
Array of integers that define the triangles (3 consecutive integers defined 3 indexes in the
Vertices array that define a triangle).
When the data in the TriangleIndices array are changed and
if this mesh was already initialized (
IsInitialized is true) then
you need to call
UpdateMesh or
UpdateMesh(BoundingBox) method for the changes to take effect.
When the TriangleIndices property is changed to another array, then UpdateMesh is called automatically.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
See Also