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VertexColorMaterialOpacity Property

Gets or sets a float value that is multiplied by alpha values of the per-vertex colors. Default value is 1 that preserves the per-vertex alpha values.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public float Opacity { get; set; }

Property Value

Single

Implements

IDiffuseMaterialOpacity
See Also